![]() ![]() These are by far the worst teammates you'll ever see in a video game. The enemies in this game have decent AI, but they are often crack shots, which is more than what can be said for the ally AI. And speaking of enemy fire, you'll get it a lot. Your character often just runs up to the wall, rather than sticking to it, often leaving you open to enemy fire. The problem is, 9 times out of 10, it doesn't work, and even when it does, the horrible collision detection this game sports will get you killed anyway. You just run up to a wall and slap the analog stick to press up against it. Now, unlike the rest of the game's controls, the input for taking cover is pretty simple. The biggest example of this is taking cover. What's worse is that after you've put in that sequence, the action you're supposed to perform has a high chance of not working. And beyond firing and team commands, they're very hard to use, often involving drawn-out button combinations just to perform a simple action. This applies for every time you attempt to shoot someone. You will never hit who you're trying to the first few tries. ![]() The controls don't do anything to help it, either. ![]() But the game does its best to keep you from sticking to that. The poorly written script plans it out for you. You don't get to plan out the heists, or any of that. You just go around shooting, escorting, and doing what the game tells you to. There's no open-endedness to the game at all, which was what IOI made their name from: letting you decide what you want to do. First of all, the gameplay is trial-and-error based, and is overly frustrating. Which is a shame, because IO had everything they needed, every tool to make this game great. While this game isn't as bad as the Gerstmann sympathizers say, it's still pretty bad. With the badass trailers and the very appealing character concept, I was expecting this game to be IOI's finest since Hitman: Silent With the badass trailers and the very appealing character concept, I was expecting this game to be IOI's finest since Hitman: Silent Assassin. ![]()
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